0%
Preparing your experience
Explore Courses — Future Proof Your Career

Your Bag

Figma Essentials

UI/UX Design

Figma Essentials

Work fluently in Figma with frames, auto layout, components, variants, and prototyping, plus the collaboration habits that keep a file usable by a team.

Levels 04 Skill Range Beginner → Expert Track UI/UX Design
Figma Essentials
From 177CREDS
Course Overview

UI/UX Design

Learn Figma the way product teams actually use it. You will set up frames and constraints for responsive screens, use auto layout so designs resize without breaking, and build components and variants that keep a whole file consistent. The course covers styles and variables for colour and type, interactive prototypes with overlays and transitions, commenting and version history, and file structure and naming that let other designers and developers find things without asking you.

Curriculum

Learning Path

Each level is enrolled separately. Work through them in order, or start at the level that matches your experience.

01
Level 01

Beginner

Purpose

Get comfortable in Figma and build your first screens without fighting the canvas.

Outcome

You can build and share a simple multi screen design in Figma.

What You'll Learn
  • Work with frames, shapes, text, and images on an organised canvas
  • Use alignment, constraints, and grids to keep everything tidy
  • Share a file and use comments to collect feedback

177 CREDS

02
Level 02

Intermediate

Purpose

Use auto layout and components so designs resize, repeat, and update without manual rework.

Outcome

You can change one component and see the whole file update correctly.

What You'll Learn
  • Apply auto layout with padding, spacing, and resizing rules
  • Create components and variants for buttons, inputs, and cards
  • Use styles and variables for colour, type, and spacing

350 CREDS

03
Level 03

Advanced

Purpose

Prototype interactions well enough to test a flow before anything is built.

Outcome

You can put a realistic prototype in front of a user and learn something from it.

What You'll Learn
  • Link screens with transitions, overlays, and scroll behaviour
  • Use interactive components for hover, toggle, and input states
  • Prepare a prototype for user testing and record what happens

721 CREDS

04
Level 04

Expert

Purpose

Keep large Figma files usable by a team over months, not just at the moment you finish them.

Outcome

You can own a shared Figma workspace that stays reliable as a team grows.

What You'll Learn
  • Structure pages, naming, and libraries so anyone can find the current version
  • Publish and version shared libraries across projects
  • Set handoff practice with specs, annotations, and developer friendly structure

1,003 CREDS