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After Effects

Motion Graphics

After Effects

Learn Adobe After Effects properly, covering the timeline, keyframes, masks, effects, expressions, and rendering for clean motion work.

Levels 04 Skill Range Beginner → Expert Track Motion Graphics
After Effects
From 251CREDS
Course Overview

Motion Graphics

Get comfortable in After Effects instead of copying tutorials step by step. You will learn compositions and the timeline, keyframe interpolation and the graph editor for natural motion, masks and track mattes, shape layers, and the effects that are actually used in production. The course covers parenting and null objects, simple expressions that remove repetitive keyframing, working with imported design files, and render and export settings that keep quality high and file sizes sensible.

Curriculum

Learning Path

Each level is enrolled separately. Work through them in order, or start at the level that matches your experience.

01
Level 01

Beginner

Purpose

Learn the interface, compositions, and keyframes that everything else in After Effects builds on.

Outcome

You can build a simple animated sequence and export it correctly.

What You'll Learn
  • Set up compositions with the right size, frame rate, and duration
  • Animate position, scale, rotation, and opacity with keyframes
  • Import footage and design files and organise a project sensibly

251 CREDS

02
Level 02

Intermediate

Purpose

Make motion feel natural using the graph editor, easing, and layer relationships.

Outcome

You can produce motion with weight and rhythm rather than flat linear movement.

What You'll Learn
  • Shape velocity curves in the graph editor instead of accepting default keyframes
  • Use parenting, null objects, and anchor points to control complex motion
  • Work with masks, track mattes, and shape layers

397 CREDS

03
Level 03

Advanced

Purpose

Speed up production with expressions, reusable setups, and the effects used in real work.

Outcome

You can build animations that update themselves instead of being keyframed by hand.

What You'll Learn
  • Write simple expressions for loops, wiggle, and linked properties
  • Build reusable component compositions and templates
  • Apply time remapping, motion blur, and colour effects appropriately

731 CREDS

04
Level 04

Expert

Purpose

Work to broadcast and client standards, with organised projects and predictable output.

Outcome

You can deliver motion work that meets a specification without last minute rework.

What You'll Learn
  • Structure projects, precomps, and naming so others can open your file and work in it
  • Manage render settings, codecs, and delivery specs for each destination
  • Handle revisions, versioning, and archiving on a real schedule

1,067 CREDS